MAX MCGEE'S PROFILE

Max McGee
with sorrow down past the fence
9159
I CAN'T NOT MAKE GAMES.

I have enough lockerspace to hold an episode of Friends.

"We'll make a toast to absent friends and better days,
To remembering and being remembered as brave
And not as a bunch of whining jerks!

Don't lose your nerve.
Do not go straight
You must testify
(or I'm going to come to your house and punch you in the mouth)
cause CLOWNS MUST STAND."

- TW/IFS, "All The World Is A Stage Dive"
Iron Gaia
As the only human awake on board a space station controlled by an insane AI with delusions of deification, you must unravel the mystery of your own identity and discover: "What is the Iron Gaia?"

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Stricken

-Contains the ability of interact with nearly every object in the game, giving insight into your surroundings and the unorthodox happening in this eerie hospital.

At least as far as the current build is concerned, this is straight-up false advertising. Far too few objects in the current alpha release have descriptions or are meaningfully interactable in any way for this text to be true. Also, the quoted text has some grammatical issues.

***

The problem with save anywhere is that while some gamers are compulsive savers, others aren't. When you see a save point, it reminds you to save. In games without save points, there are no reminders. Considering that I made some progress from the beginning, forgot to save, and then died a sudden and rather cheap death and had to go all the way back to the beginning and replay, you might want to consider building an autosave function into the game rather than save anywhere.

Edit: I finished the game. I am going to post an (unrated) review with some feedback on the alpha.

Edit2: Okay, my review is now pending here.

Subject

this had better be part of a trilogy that also includes 'object' and 'predicate'

/grammar joke

I have to begrudgingly admit that this looks really fascinating to me...even though Indra is mean. : (

[IDEAS] What does a RPG need?

I disagree with Max. With all due respect (cause you're a cool guy, Max), who seriously gives a flying fuck? The topic allows for spontaneity and rambling, and that's fine by me.


you're right flappy why have forum categories at all *eyeroll*

Minimizing Mapping: An Abstract Exercise In Game Design

So I just played a game that seems to do an A+++ job of maximizing content with the minimum number of maps: I Miss The Sunrise.

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Kentona thank you for all of your generous gifts. I wanted to say that on Steam but I don't know how to do anything on Steam/I don't know how to use anything but RMN orz.

Screenshot Survival 20XX

omg did i kill the screenshot topic oh god what have i done i will never forgive myself lesson learned, liberty really does not like to be criticized

@Christamoose: I have to say, Cat Dog A Awesome Quest looks like it would definitely be my girlfriend's favorite RPG Maker game ever. It is more or less the game she has been asking me to make for years.

@Housekeeping: Eep! That spider!

@yuna21: That second screenshot was veru briefly the best screenshot I'd ever seen in my life (it's still very pretty)...

@PepsiOtaku: ...until I saw your first screenshot! Whatever the fuck game this is for featured game. Immediately.



Graceless Reminiscence Review

author=VVBlastFuryVV
That doesn't mean you have to go with the same flow as the other reviewers.

Well clearly I am not having a problem with that mate. XD

author=VVBlastFuryVV
If you think I'm copying him, you are dead wrong.

Now that I know for certain you were aware and a fan of LINUS before releasing or developing this, if I were inclined to put it diplomatically, I would say that it is clear that you were at least heavily inspired by LINUS in the development of Graceless Reminisce.

The good news for you is that my thinking this will not effect your game in any way. The bad news should therefore be easy enough to handle, and the bad news is that you cannot prevent me from thinking this. (The other good news is that the creator of LINUS has posted giving you a pass, which is a nice thing to have.)

***

@nhubi: I have to disagree at least slightly with the characterization of my reviewing style as brusque. I mean, to be clear: these are among what I consider to be typical and representative Max McGee reviews. And even in this review I made a point of stating that I hoped VVBlastFuryVV would not be offended or discouraged, said that I wanted to like the game and that I was impressed by its technical accomplishments, bemoaned that while I had given it the same score as Les Visiteurs Dan L'Espace I thought it was more impressive in many ways, and so on. I think that all of that was fairly gentle and diplomatic.

As to your core point regarding Misaos v Oscars, I fully agree with you that the timing and logic of Oscar bait does not correspond to the Misaos although they both take place at approximately the same time. I meant more to evoke the idea of Oscar bait--because let's be honest, this game has already teased out some glowing critical praise--than to actually suggest that had factored into the creator's release schedule, so my wording could definitely have been more clear there.

@unity:

Regarding the title of the game, I don't think that I went overboard. Titles are important--they are the first thing you see of a game--and they are something that creators worth their salt put a lot of thought into. As to pedantic (which nhubi said) I suppose I'll take Merriam-Webster definition #2, that is to say "narrowly, stodgily, and often ostentatiously learned" and call that a fair cop. I know that I expended a lot of words explaining that the title was grammatically nonsensical and meaningless, but that is because it is not a matter of opinion. Words have specific meanings--this is something that's always been important to me as a (now ostensibly professional) writer--and can't just be thrown about willy-nilly. The use of dictionary definitions and the inclusion of grammatical rules helps explain clearly and factually why the title is bad, and in a world where words have set meanings, you can have a title that is objectively bad because it does not work grammatically or does not mean anything sensible.

author=unity
I personally couldn't get into the game because of the two female characters, one is pretty much just motivation for the male lead and the other, in your own words, is "rather lazy, weak-willed, and frail." It seems like it sucks to be female in a story that you pen.

I wouldn't take it too personally on behalf of either gender. All of the characters in this game are rather poorly written (and prone to wangst). : )

That said, to balance things out later on there is the Empress, who is an enormously powerful killing machine, so I certainly wouldn't say that this game does not have strong female characters. There is evidently at least one female character with power levels well over 9000.

Graceless Reminiscence Review

author=VVBlastFuryVV
Yeah, that's ridiculous.

What, in particular? Believe me when I say I can understand a reaction of general outrage in response to a negative review. Believe me also when I say that such a reaction helps no one. I have experience with this. More than I care to admit, to be honest. I know this might sound condescending. I don't mean it that way. I'm just being earnest.

author=VVBlastFuryVV
And here I thought you didn't believe in rating demos because it's unfair to completed games.

Well, yes. I'm not sure what you're getting at here. This certainly did not effect the rating of your game. But yes my underlying logic there is that completed games be they 6 hours or 10 hours or 30 hours or more are longer and therefore have more of a chance to err, to be imperfect, to frustrate, and so on. Whereas a 20-30 minute demo only needs to be "perfect" for a much shorter window. But that was the idea I was articulating, that unfinished things shouldn't be rated at all...not that I might one day give your demo a two star review and that should be avoided at all costs.

I'm not sure if you're requesting this, but I would be happy enough to alter my review of this demo to Unrated if I saw the other reviewers do the same. : )

author=VVBlastFuryVV
Lol. You sure like to deceive.

Well to state the obvious I find this offensive. I pride myself on being straight forward and honest. Now I'm not sure what you mean, precisely. I opened myself to solicitations/requests to play people's games, stating that I would review them. You made such a request, I played your game, and reviewed it. I played many other people's games and reviewed them also. That seems quite straightforward to me. I'm not sure where you see false advertising there.

If you mean...and I probably shouldn't play this guessing game much longer...the comment I made in my review thread along the lines that I tend to be generous and easy to impress as reviewers go, well to be honest I still consider that to be true, this review notwithstanding. Sorry.

If you're really hung up on the opinion article I wrote a month or so ago, I'm not sure what to tell you. I don't think that I said "I personally swear I will never rate a demo again". I think what I was saying was more along the lines of, if ratings were disabled for all incomplete games, sitewide, I could get behind that. But until such a thing happens I'm still going to operate within the framework of the site as it currently exists.

okay suckahs give me yo games

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